DS2Revival/mods/modloader
DS2Revival a1e2f8f9b5
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CI: build on the project's own runner at git.dsii.uk
2026-10-27 22:02:02 -04:00
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test v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool 2026-10-24 19:19:45 -04:00
third_party v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool 2026-10-24 19:19:45 -04:00
gltf.h v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool 2026-10-24 19:19:45 -04:00
gltf_convert.cpp v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool 2026-10-24 19:19:45 -04:00
gltf_image.cpp v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool 2026-10-24 19:19:45 -04:00
gltf_mods.cpp CI: build on the project's own runner at git.dsii.uk 2026-10-27 22:02:02 -04:00
gltf_mods.h v1.2.0: no DirectPlay install, 720p-sized HUD at every resolution, DS2Graphics (SMAA, sharpening, finer glow in memory) in any display mode, photo mode, one settings file created at first start (drag-and-drop updates), Broken World runs the main plugin set, old Broken World saves, Broken World fixes 2026-10-26 21:46:26 -04:00
modloader.cpp CI: build on the project's own runner at git.dsii.uk 2026-10-27 22:02:02 -04:00