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test
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v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool
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2026-10-24 19:19:45 -04:00 |
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third_party
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v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool
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2026-10-24 19:19:45 -04:00 |
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gltf.h
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v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool
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2026-10-24 19:19:45 -04:00 |
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gltf_convert.cpp
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v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool
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2026-10-24 19:19:45 -04:00 |
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gltf_image.cpp
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v1.1.0: graphics (HUD scale, SMAA, sharpening, anisotropic filtering, Shaders fix, camera), DS2ModLoader with glTF loading, difficulty unlock tool
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2026-10-24 19:19:45 -04:00 |
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gltf_mods.cpp
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v1.2.0: no DirectPlay install, 720p-sized HUD at every resolution, DS2Graphics (SMAA, sharpening, finer glow in memory) in any display mode, photo mode, one settings file created at first start (drag-and-drop updates), Broken World runs the main plugin set, old Broken World saves, Broken World fixes
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2026-10-26 21:46:26 -04:00 |
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gltf_mods.h
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v1.2.0: no DirectPlay install, 720p-sized HUD at every resolution, DS2Graphics (SMAA, sharpening, finer glow in memory) in any display mode, photo mode, one settings file created at first start (drag-and-drop updates), Broken World runs the main plugin set, old Broken World saves, Broken World fixes
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2026-10-26 21:46:26 -04:00 |
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modloader.cpp
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v1.2.0: no DirectPlay install, 720p-sized HUD at every resolution, DS2Graphics (SMAA, sharpening, finer glow in memory) in any display mode, photo mode, one settings file created at first start (drag-and-drop updates), Broken World runs the main plugin set, old Broken World saves, Broken World fixes
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2026-10-26 21:46:26 -04:00 |